#ifndef __QUATERNION_BINDING_H__
#define __QUATERNION_BINDING_H__

namespace Ogre
{
class Quaternion;
}

struct lua_State;

namespace lua_ogre {

extern const char *QuaternionClassName;

bool BindQuaternion(lua_State*);

int LuaCreateQuaternion(const Ogre::Quaternion&, lua_State*);

}

#endif